Category Archives: AIR Mobile

AIR Mobile TextInput/TextArea Key Events

Another quick one comin at ya!

When working on porting over my very first foray into Flex, my Flex particle engine, to the more current Flex4.6 for mobile purposes, I realized I wasn’t getting key events or change events from a debug Spark TextInput!

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Flex Mobile Application Background

This is a short post, in which I show how to set a common background for your Flex Mobile Application.

In Flex 3, there was a backgroundImage style property, but in Flex 4 things have drastically changed. Often times, this means you need to re-skin things in order to achieve your goals.

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Using MX Components on Flex/AIR Mobile

I recently was tasked to get part of an older Flex 3 application onto an iPad. Why not, right? I mean, FlashBuilder 4.5.1 and AIR 3.0 are awesome… This should be cake, right?

There’s a lil gotcha – Flex 3, or MX components, ooorrr Halo components, are not exactly welcomed on Mobile.

Fret not! I’ve figured out the task, and it’s rather simple. Read the rest of this entry